FIFA 18 Ratings Could Be Way Off the Mark Due to EA's Scoring Methods

Kavan Flavius

​Several players may have inaccurate ratings in FIFA 18 due to EA's scoring methods; that is according to a ​Dream Team source - a  former EA data collector - who worked  as part of EA’s FIFA data collection team. 

The source claims that: 

  • Some players could be given ratings by people who may not even have seen them play

  • There is no official training or screening process for the work

  • Senior data collectors sometimes even overrule rating suggestions without any evidence

  • And they can get paid just £30 a month for “hours of work”

EA are said to use voluntary data collectors to rate players instead of relying solely on stats.

The data collectors watch hours of footage and upload feedback on the players via a secure EA website. The data is then reviewed by senior collectors or editors, and then placed into various attribute categories which help determine overall ratings.

EA programme lead Michael Mueller-Moehring, last year, admitted to  ESPN that 'we guess a little bit' regarding player ratings.

“We have many leagues in the game; no stats provider could offer us data for all these leagues, teams and players,” he added.


“This is also the reason why we use this online database, because it’s not possible to buy this data some way — it just doesn’t exist.”

Dream Team's source revealed that the the collection team were sometimes short on staff, and as a result, lower leagues were often knowingly handed to people who couldn't even watch the pertinent football matches.

Those persons were sometimes asked to 'fill in ratings as best they could' knowing beforehand that they would be operating on 'a fair bit of guesswork'.

The source also admitted that hundreds of player ratings were completed with little or no information, as there was 'no time or way to check them'.


“Lots of ratings I saw didn’t seem fair," he explained. "I was sure I could do a better job."

Being a 'massive FIFA fan' the source claims that it was his enthusiasm that led him to apply for the job, but he was quite surprised when he was hired with no formal interview after filling out an online application.

His training mainly consisted of a series of emails containing instructions, but with little guidance. He was then given full access to the EA database and assigned a club, but insisted that he was forced to make things up as he went along.


Many things were unclear to him. If one player beat another in a foot race, there was nothing to determine whether the winner of that race should have his pace increased or the loser have his decreased.

The team of editors - who were paid just £30 a month - reviewed all of the work from the data collectors, but often vetoed without any explanation.

“When they didn’t agree with the data they just sent you a message saying that they disagreed without any explanation – even though I’m pretty sure they weren’t at the games."

The source was eventually promoted to editor, yet there was nothing he could do about the ratings he believed to be inaccurate.

Dream Team, meanwhile, claim to have contacted EA over the allegations, but they respectfully refused to comment'.

Kavan Flavius is a regular contributor to the Official Chelsea Guest Fan Blog, find him on Twitter@KavanFlavius.


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